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February 21 2012

Nanotech Bracelet Detects Allergies

Poster1 Part 2

Designed by Luc de Smet, Awear is a speculative bracelet that can detect and record the sources of allergies for children in uncontrolled environments, such as schools and playgrounds. While the child wears the bracelet, parents or teachers can check the results on a computer or smartphone. It can be removed at any time when it is deemed no longer necessary or in the way.

Awear works by using an array of nanosize Raman spectroscopes that can scan any surface where light pierces. These miniature spectroscopes would look inside the wearer’s skin to see if an allergic reaction is occurring, and then analyze the surrounding air to detect what allergens are in range. GPS or another similar technology would record the location. The bracelet could be linked with others to share information, and could be modified to give warnings when certain known allergens are in range.

Want to design your own speculative nanotech? Check out the Call for Products in the second edition of the NANO Supermarket

October 25 2011

Incredibly Shrinking Humanity

incredible shrinking man

Arne Hendricks will be presenting The Incredible Shrinking Man at the Next Nature Power Show on November 5th.

Social erosion, fisheries depletion, deforestation- for the 7 billion people on earth, we’re not just approaching an era of resource scarcity, we’re already there. Except for the lucky few, food, shelter, and even water can be expensive and in short supply. We have tried to address global problems with bigger technologies and bigger laws, but what if we decided to go small? Really small. How would the world change if every human was only 50 centimeters tall?

Since first being featured on Next Nature, Arne Hendricks’ project The Incredible Shrinking Man has gained a half dozen collaborators and an encyclopedic amount of reporting and speculation. The benefits of downsizing the human species are practical and wonderful: We could fit dozens of people in the average bedroom, use sunflowers as edible tables, and wander through a permanent amusement park of giant objects left over from our time as giants. One chicken could provide meals for 100 people.  A single apple could power you for an entire day. The world’s current existing renewable energy facilities would be more than adequate to run our tiny brave new world. Not to mention the health benefits.  Short people tend to live longer and have a lower risk of cancer than their lanky friends.

Hendricks recognizes the downsides to shrinking the human race. Chief among these concerns are what might happen to our lavish, oversize brains. Homo florensis appears to have had a relatively complex hunter-gather society, despite their hobbit-like proportions, though there’s no guarantee that a significantly smaller brain would function just as well as our existing ones. Scientists would have to figure out a way to decrease the size, but not number, of our neurons.

Our new Lilliputian bodies also lead to more everyday issues. As the pitches of our voices changed, old music and media would sound strangely loud and deep. Hail would be fatal, heavy rain would give us bruises, and house cats would be as threatening as African lions. Of course, given our ingenuity at utilizing resources, it may be that 7 billion tiny humans quickly multiply to 30 billion, and outstrip whatever ecological deliverance Hendricks is hoping for.

Images via k-stalker and seul-le-cinema.

September 30 2011

A Rare Giant Crane in Manhattan

Big-Bird

In this Petcha Kutcha presentation, Mike Dickison comes to a very funny conclusion: Although Big Bird might superficially resemble other ratites like the ostrich or emu, he is likely more closely related to a group of extinct, flightless cranes that once lived in Cuba and Bermuda. Birds tend to evolve towards flightlessness and gigantism when isolated on islands and, fittingly, Big Bird lives on the most famous island in the world.

Watch: What if Anything is Bird Big

August 31 2011

Theriomorphous Cyborg

Level2

The Animal Architecture Awards have just announced the winners of their 2011 contest. Taking first place is Simone Ferracina’s Theriomorphous Cyborg, a (speculative) augmented reality game inspired by Jacob von Uexküll’s notion of the animal umwelt. Not truly architectural, Theriomorphous Cyborg instead shifts how a human participant relates to space and the landscape. Each level in the free-form game takes the player through different modes that relate to the sensory capacities of various animals. Ferracina writes:

“Inspired by migratory birds and their ability to perceive the Earth’s magnetism, LEVEL 1 superimposes the participant’s field of vision with an additional signal consisting of directional color patterns. The gamer learns to navigate space according to his/her own magnetic compass.”

Once the participant has mastered one form of perception, she advances to more outlandish experiments with vision and navigation. Level 3 essentially blinds the player, and replaces his vision with the feed from a series of hacked CCTV cameras. Level 6 covers up billboards with images of bee-friendly flowers. A mouthpiece morphs the user’s words into animal noises, robbing her of the ability to communicate with language. By imagining an animalistic version of future devices, Theriomorphous Cyborg presents a trippy, compelling alternative to the assumption that all technology must be anthropocentric.

August 20 2011

Physical Scrollbars

physical scrollbars

Scrollbars is a series of installations and physical scrollbar-representations created by Dutch artist Jan Robert Leegte. According to the artist, most of us consider the scrollbar to be a virtual object – but in use it triggers reactions such as frustration, which suggests a subconscious acceptance of the inherent “reality” of these objects.

Via guerrilla innovation

August 08 2011

High Altitude

dow_jones_80-09

The rock formations in the High Altitude photo series don’t exist physically, yet they are very present in our society of simulations. The photos visualize the development of the leading global stock market indices over the past 20-30 years.

Each stock market index, such as the Dow Jones (shown above), Nikkei, Nasdaq or the more specific Lehman Brothers stock quote downfall, corresponds to a impeccably rendered unique mountain range. Photographer Michael Najjar used the images captured during his trek to Mount Aconcagua (6,962m) as the basis of the high altitude data visualizations.

Lehman 1992-2008

Nasdaq 1980-2009

Nikkei 1966-2009

Hangseng 1980-2009

Dax 1980-2009

MSCI 1980-2009

Bovespa 1993-2009

RTS 1995-2009

Senex 1983-2009

July 15 2011

April 15 2011

The Woods Smell of Shampoo

Click here to view the embedded video.

Named after the story of a city girl that washes her hair with pine-needle shampoo and one day walks in the woods with her daddy says “Daddy! The Woods Smell of Shampoo”, this Dutch VPRO documentary investigates how media became the filters through which we experience the world around us.

Media experiences are often more satisfying than real experiences. Do we still have real experiences or are all our feelings and thoughts shaped by media technologies? And if that’s the case, how bad is this anyhow?

Ten years ago, when The Woods Smell of Shampoo was broadcasted on Dutch television, much of its statements were considered preposterous. Over time the film has gained a certain luster – if only for being Next Nature avant la lettre.

March 02 2011

Visualizing Wifi Landscapes

Click here to view the embedded video.

This project explores the invisible terrain of WiFi networks in urban spaces by light painting signal strength in long-exposure photographs. A four-metre long measuring rod with 80 points of light reveals cross-sections through WiFi networks using a photographic technique called light-painting.

More info on: nearfield.org – via the #CoCities conference

March 01 2011

Visualizing Wifi Landscapes

Click here to view the embedded video.

This project explores the invisible terrain of WiFi networks in urban spaces by light painting signal strength in long-exposure photographs. A four-metre long measuring rod with 80 points of light reveals cross-sections through WiFi networks using a photographic technique called light-painting.

More info on: nearfield.org – via the #CoCities conference

February 14 2011

Pregnant Avatars

Click here to view the embedded video.

This interview from 2008 is exemplary for a time when people started experimenting on humanizing anonymous avatars in the virtual realm. Shopping, building, going on holiday, dancing, drinking and getting wasted, playing games, farm, prostitute, doing business and yes: becoming pregnant are some of the ways people expressed themselves. I am not sure if SecondLife is still being lived, but if it is, it makes one curious to know what has become of the virtual babies. Are they still babies or did they grow over time? Were they being neglected at some point? Socially parked? If so, then let this post be a monument for all parents and their virtual darlings.

Below I gathered some of the births. Notice that all the pregnant avatars are female.

Click here to view the embedded video.

Click here to view the embedded video.

Click here to view the embedded video.

Click here to view the embedded video.

Click here to view the embedded video.

Click here to view the embedded video.

Click here to view the embedded video.

Click here to view the embedded video.

Click here to view the embedded video.

saved the best for last ;-)

February 13 2011

Alex Gross

alex_gross_14

Indulge in the paintings by Alex Gross. There is ‘something’ next nature about them… If happen to have more information on what that ‘something’ is, feel free to enlighten us in the comment box. Peculiar image of the week.

Via Pinktentacle.

June 17 2010

Physical Scrollbars

physical scrollbars

Scrollbars is a series of installations and physical scrollbar-representations created by Dutch artist Jan Robert Leegte. According to the artist, most of us consider the scrollbar to be a virtual object – but in use it triggers reactions such as frustration, which suggests a subconscious acceptance of the inherent “reality” of these objects.

Via guerrilla innovation

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